HomeMOBILE GAMESNew hero Suyou, Hero and Battlefield Adjustments and more

New hero Suyou, Hero and Battlefield Adjustments and more

With the onset of the new Mobile Legends: Bang Bang Patch 1.8.90 Update in the Advanced Server, developers have made some interesting hero balance changes, along with the new hero Suyou, the new MLBB Assassin. Along with these big changes, there will be a few battlefield and equipment adjustments in the game too. Let us break down more on this update.
New Hero: Suyou

Image via MOONTON Games
A brand-new Assassin/Fighter role-player, Suyou has a distinct skill set that allows for a variety of combos in combat. Suyou’s versatility originates from his special passive, which offers distinct benefits based on how he applies his abilities.
Passive – Transient Immortal

Tap-casting any skill will grant Suyou more Movement Speed.
Hold-casting any skill will grant Suyou more Damage Reduction.

Suyou cannot benefit from CD Reduction, which will be converted into a Physical Attack.
Skill 1 – Blade Surge

Tap– Suyou throws his weapon in the target direction, dealing damage to enemies in its path.
Hold– Suyou charges in the target direction, stunning the enemy in front of him when he stops.

Skill 2 – Soul Sever

Tap- suyou deals damage to enemies in a fan-shaped area while gliding backwards.
Hold- Suyou channels the power of the Immortal to perform 3 cleaves in a fan-shaped area while recovering HP.

Skill 3 – Evil Queller

Tap– Suyou deals damage to enemies in a rectangular area and slows them.
Hold– Suyou shoots a deadly arrow in the target’s direction, dealing damage to the target hit.

Mobile Legends Patch 1.8.90 Update: Hero Adjustments
With the new balance changes of the heroes, developers at MOONTON Games are slowly gearing up for the complete launch of Project NEXT Update 2024.
Novaria (Nerfed)

Image via MOONTON GAMES
The Ultimate’s long-lasting vision makes it difficult for enemies to react. Devs have reduced Novaria’s tactical value slightly without weakening her damage.
Ultimate (↓)
Duration: 8s >> 5s
Kagura (Buffed)
Compared to the risk Kagura takes when performing combos, her burst damage is relatively low. Therefore, the benefit of the Ultimate has been increased to make her more competitive.
Ultimate (↑)
Pulling Damage: 400-600 +145% of Total Magic Power >> 550-800 +170% of Total Magic Power
Hayabusa (Buffed)

Image via MOONTON GAMES
Devs have increased Hayabusa’s Jungling Speed, as well as his laning, pushing, and combat capabilities in the late game.
Skill 1 (↑)

Energy Cost: 30 >> 30-20
Reduced Multiple Shurikens Damage: 70% >> 50%

Fredrinn (Nerfed)
Reduced Fredrinn’s advantage in early and mid-game team fights.
Enhanced Ultimate (↓)
Conversion Ratio from Crystal Energy: 35% at all levels >> 21%-35%
Baxia (Adjusted)
Lowered early game Damage Reduction and late-game skill cooldown.
Shield of Spirit (↑)
Mana Cost: 25-50 >> 20-40
Ultimate (~)

Damage Reduction Increased: 240% at all levels >> 160%-240%
Cooldown: 40-35s >> 40-30s

Gusion (Buffed)
Reduced the skill cooldown.
Skill 2 (↑)
Cooldown: 11-9s >> 10-7.5s
Ultimate (↑)
Cooldown: 28-20s >> 24-16s
Yi Sun-shin (Adjusted)

Image via MOONTON Games
Devs believe the adjustments to Yi Sun-shin did not meet expectations, so devs are reverting his skills to the Official Server version.
Jawhead (Buffed)
Increased Jawhead’s sustained damage capabilities to make his fighting style more like a Fighter rather than an Assassin.
Skill 1 (↑)
Cooldown: 5s at all levels >> 3s at all levels
Aulus (Buffed)
Slightly increased the damage of Aulus’ Ultimate in the late game.
Ultimate (↑)

Base Damage: 210-290 >> 210-350
Sustained Damage: 90-130 >> 90-150

Chou (Nerfed)
Slightly reverted the buff from the previous patch.
Passive (↓)
Reduced Physical Defense of Enemies: 15 +(Hero Level* 1) >> 10 +(Hero Level* 1)
Skill 1 (↓)
Cooldown: 9-7s >> 9.5-8s
Natan (Buffed)
Slightly reverted the nerf from the previous patch.
Ultimate (↑)
Damage inherited by Shadow: 30%-40% >> 35%-40%
Moskov (Nerfed)

Image via MOONTON Games
Skill 1 (↓)
Attack Speed Boost: 1.15-1.5x >> 1.15-1.4x
Skill 2 (↓)
Enemy revealed Duration Upon Hit: 5s >> 2s
Mobile Legends Patch 1.8.90 Update: Battlefield and System Adjustments
Equipment Adjustments
Flask of the Oasis (Nerfed)
Sometimes, after an ally healed you and left for a while, you would still get a shield when attacked, which was unexpected and confusing to enemies. As a result, we have shortened the duration of the Passive, Vial of the Oasis.
Unique Passive – Blessing (↓)
Within 5s >> 3s of using a healing or shield skill, targets with less than 35% HP gain a shield
Sky Piercer (Buffed)
Attributes (↓)
Movement Speed: 20 >> 15
Unique Passive – Lethality (↑)

Execution Threshold: 5% >> 6%
Max Stacks: 50 >> 60

Queen’s Wings (Nerfed)
Unique Passive – Demonize (↓)
Damage Reduction: 40% >> 30%
Malefic Gun (Nerfed)
Unique Passive – Zeal (↓)
Movement Speed Boost: 15% >> 10%
Battlefield Adjustments
Minion and Creep Adjustments
Based on last week’s adjustments, the advantage gained by the team that captures the Lord has been increased slightly.
Lord (Neutral)
Exp provided: -37.5% >> -25%
Lord (Summoned)
HP:+20% >> +30%

What are your thoughts on the Mobile Legends Patch 1.8.90 Update? Tell us in the comments below!
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